package de.koller.worlders.gameplay.items;

import de.koller.oceanFramework.gl.util.ParticleTexture;
import de.koller.worlders.WorldersRoot;
import de.koller.worlders.render.util.TextureRep;

public class BlueGemI extends Item {
	
	private static ParticleTexture getTexture( WorldersRoot wroot ) {
		TextureRep tr = new TextureRep( TextureRep.TextureValue.Tiles, 32, 96, 32, 32 );
		return tr.generate( wroot.getBuffers() );
	}
	
	public BlueGemI( WorldersRoot wroot ) {
		super( wroot, getTexture( wroot ), "Blue Gem" );
	}
	
}
